Emberbane
Sound design, Wwise mixing, trailer audio and two original tracks for the credits screen.
CROWLAND is a progressive metal project I started with Tuna Gedizlioğlu and Utku Şentürk. You can hear traces of the music we grew up listening to in what we write, from the thrash riffs of Megadeth, Metallica and Testament to the melodies of Bruce Dickinson’s solo work.
Instrumental cinematic metal with Sinan Güngörer. Our releases include God Mode, Lock & Load and Parallel. Music from the project also appears in Bloodhound.
A YouTube project I started during the pandemic, bringing together musicians in different locations to perform my cover arrangements.
Original music for a Focusrite RedNet advertisement, an example of my earlier work in advertising.
I’m a music producer, composer, sound designer and audio engineer. I also play several instruments, and my music spans rock, pop, drum and bass, and orchestral work. I earned my master’s in Sound Engineering and Design at Istanbul Technical University’s MIAM.
My background is in recording, mixing, arranging and composing for TV and radio. I founded Hayal-i Curcuna Music Production and co-founded 3Kulaklı1Adam Music Production. My work from that period includes music for Focusrite RedNet and an arrangement for Signal White Now Gold.
I co-founded MadRooster Game Audio Lab to make original music and sound for games. At SwishSwoosh, I work on sound libraries and Kontakt instruments. I also co-founded NoizLabs, where I design audio plugins with Övünç Balcı. My own music includes Sons of Amon and CROWLAND, and I started Tales of Bands to bring musicians together around new arrangements of familiar songs.
Sons of Amon, Tales of Bands, Kırkaltı, duZaNsiZ, Altuğ Demirer, Cumhur Avcil, Orhan Deniz, BirdirBir
Tarkan, Funda Arar, Deniz Seki, İzel, Kerem Görsev, Bulutsuzluk Özlemi, Can Şengün, Nükhet Duru, Kırkaltı, duZaNsiZ, Cumhur Avcil, Mispis, Fairuz Derin Bulut, Neslihan Demirtaş, Orhan Deniz, Anıl Tütüncüoğlu, İslam Manafov
CROWLAND, Sons of Amon, Altuğ Demirer, Necati ve Saykolar, Özge Ürer, Güntaç Özdemir, Kırkaltı, duZaNsiZ, Nokia Super Sound 2007 (Erdem), Bülent Ortaçgil, Cumhur Avcil, Mispis, Fairuz Derin Bulut, Neslihan Demirtaş, Direc-t, Nefes, Orhan Deniz, BirdirBir, Babayani, Sırmalı, Anıl Tütüncüoğlu, Hilal Yalçın
Sons of Amon, Altuğ Demirer, duZaNsiZ, Cumhur Avcil, Candan Akıncı, Orhan Deniz, Anıl Tütüncüoğlu, Hilal Yalçın
Hande Yener (monitor engineer, May 2009 to Jan 2011), Çilekeş and Ogün Sanlısoy (FOH engineer, 2005 to 2008), Ercüneyt Özdemir E8 Live Project (guitarist, 2008 to Aug 2011)
Stock music producer, Jan 2013 to Jan 2019
Founder, producer and composer for advertising and audio production, Jan 2012 to Jan 2015
Co-founder, producer, composer and audio engineer, Jun 2010 to Jan 2012
Studios, publishers and brands I’ve worked with through MadRooster Game Audio Lab.









Audio across multiple mobile games
Words of Wonders · Music and sound design
Audio across multiple games, including music for Brain Test 4
Audio across multiple mobile games
Emberbane · Sound design, Wwise mixing, trailer audio and two original tracks for the credits screen
Mayhem Brawler II · Sound design
Creative Audio Director. Sound design for an electric vehicle. The project brief called for a vehicle sound designed to meet applicable regulations.